Who I am
My name is André Victor Geuer Castel, 30 years old, living in Ely (Cambridgeshire, UK) and working right now as a Technical Artist at Inertia Game Studios. I mostly work with art for games and animations, but I love working on some small games, apps and prototypes on my own.
What I do
-High and Low poly modelling
-Humanoid and complex rigging
What I use
Some of the softwares I’m most familiar with:
-Autodesk 3ds Max
…and some I’m getting used to:
-Substance Painter / Designer
-Unreal Engine 4
What I’ve done
My first experience creating the whole game by myself in Unity3D.
-Just Escape (2014) – Inertia Games Studio
Mobile game, I modelled the scenes and some assets. Did some programming as well (ActionScript / Haxe).
-Escape from Darkmoor Manor (2013) – Inertia Games Studio
Assets, 3D pre rendered scenes and videos.
-Margrave: The Blacksmith’s Daughter (2012) – Inertia Games Studio
Assets, 3D pre rendered scenes, animations, videos and special effects.
Animations for museus and exhibitions in Brazil – by Archimidia
I worked in all the process of the animations, but was in charge of characters, working mostly as a Character TD.