Character made for the Character Artist Bootcamp (at Game Arts Institute) I’ve participated in 2017.Continue reading “Hans Friedrich”
I love the style of the Disney Infinity’s characters/toys/figures so I wanted to work on something of my own. This Wolverine model is based on Matthew S Armstrong’s concept art.
I have been working on getting it 3D printed just as an experience and a fun project.
Everything has been done in Zbrush and the renders were adjusted in Photoshop.
Modelling process, starting with some blockout to further detailing.
Character inspired by a ww2 pilot/bomber done as a personal project to improve/practice my workflow.
As my first project at Full Fat I was responsible for all the characters including running back Marshawn Lynch.Continue reading “M. Lynch Pro Football”
Collection of some of my work for mobile casual games at my time at Full Fat (2017 – 2019).
Some of the 3D characters for Marshawn Lynch Blocky Football.
All of the 3D characters and environment for Merge Bakery. (The generic characters have their colours set by the shader in game, so they all look the same there)
Characters for the marketing videos of Spin a Zoo